Man, I have only the most rudimentary understanding of what you're trying to do!
But, it sounds really cool.
How can you use circuit logic? Like... are you going to build a board with a tiny microprocessor on it? And how in the world do you translate that to a video signal?
Search found 128 matches
- Fri Jul 24, 2020 10:03 am
- Forum: Game Development
- Topic: Analog Circuit Video Game Concept
- Replies: 15
- Views: 36259
- Fri Jul 24, 2020 10:00 am
- Forum: Game Development
- Topic: My New Game ... still untitled
- Replies: 19
- Views: 52571
Re: My New Game ... still untitled
Right now, I'm thinking of a Detective Game...
- Tue Jul 21, 2020 5:04 am
- Forum: Game Development
- Topic: My New Game ... still untitled
- Replies: 19
- Views: 52571
Re: My New Game ... still untitled
Map can change, and the paths are fairly arbitrary, so whilst I could store all paths, only a few would ever need to be used. It's good enough for my purposes. However; I'm not really feeling this game, there isn't really a drive or motivation for me to finish it. So I'm going to put this one down a...
- Thu Jul 16, 2020 12:30 am
- Forum: Game Development
- Topic: My New Game ... still untitled
- Replies: 19
- Views: 52571
Re: My New Game ... still untitled
So using a 400x400 tile map, with about 10% of them unwalkable, about 144,000 tiles. Paths were just random points anywhere in that area. There's a bit of a delay because they stand there waiting for their path to be completed, but we're talking milliseconds of them standing there, like under 2 seco...
- Tue Jun 30, 2020 5:17 am
- Forum: Game Development
- Topic: Re thinking my game as an "app that creates game content."
- Replies: 2
- Views: 14851
Re: Re thinking my game as an "app that creates game content."
Man, that sounds really cool. Also, it's great to see your game in action somewhat. Have you got more video to share?
- Wed Jun 24, 2020 1:18 am
- Forum: Game Development
- Topic: Strangest bug I've ever seen
- Replies: 0
- Views: 14251
Re: Strangest bug I've ever seen
It doesn't look like you're missing anything to me. But in the first image, I notice that you can't see the value of testWTF . In the second image I can see that testWTF is NULL but testWTF_again is seated correctly. In the first image, is testWTF also NULL ? In my experience, these sorts of errors ...
- Wed Jun 24, 2020 1:06 am
- Forum: Game Development
- Topic: My New Game ... still untitled
- Replies: 19
- Views: 52571
Re: My New Game ... still untitled
Good job! Did you get pathfinding improved, I did not see that if you did. Yeah I solved the immediate issue; I've tested it with about 20 or so path-finding units in real-time, and it works suitably (running on a Surface Pro 2). Basically; in the Entity Component System, there's a Pathfinding comp...
- Mon Jun 22, 2020 4:46 am
- Forum: Game Development
- Topic: My New Game ... still untitled
- Replies: 19
- Views: 52571
Re: My New Game ... still untitled
I've been working on the rendering for this. It's caused me to re-do a lot of my very old 2D rendering code to add depth testing. That's a good thing, but it's taken a lot of time. During that time I've also been thinking a bit more about the game. One of the big draw cards to these colony sims is t...
- Tue Jun 16, 2020 9:27 pm
- Forum: Game Development
- Topic: I decided screw it, I'll make my game available
- Replies: 1
- Views: 12878
Re: I decided screw it, I'll make my game available
Great work, man. Having it out there early could get you some longterm fans and helps spread awareness. You should be proud, getting that far is better than 90% of developers.
- Tue Jun 16, 2020 9:25 pm
- Forum: Game Development
- Topic: Loading dungeons, preload all or load dynamically at runtime?
- Replies: 2
- Views: 11395
Re: Loading dungeons, preload all or load dynamically at runtime?
Depends totally on what devices you intend to target. Loading all dungeons means loading them all into memory. If you're targeting phones for example, which have lower amount of memory, you probably wouldn't want to do this. But loading when requiring the dungeon likely means loading screens. Person...