Search found 42 matches

by 100goats
Sun Aug 16, 2020 10:27 pm
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 7
Views: 812

Re: Analog Circuit Video Game Concept

I'm using LTSpice circuit simulation software at the moment. I will move on to real parts soon. This is a picture of the whole circuit. It uses 24 op-amps, 4 nmos, many resistors. https://i.postimg.cc/xkLxS0HB/whole-circuit.png This is the test circuit for collision detection. The picture shows that...
by 100goats
Tue Aug 11, 2020 2:32 am
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 7
Views: 812

Re: Analog Circuit Video Game Concept

I have collision detection working well. It was difficult, but rewarding. I just made a circuit that subtracted voltages representing x,y coordinates of 2 objects. Then, the subtraction result was passed to a positive negative indicator circuit with its output connected to a differentiator to get th...
by 100goats
Tue Jul 28, 2020 3:47 am
Forum: Game Development
Topic: Re thinking my game as an "app that creates game content."
Replies: 6
Views: 1229

Re: Re thinking my game as an "app that creates game content."

That's good!

I can imagine the AI for this would be difficult.
by 100goats
Tue Jul 28, 2020 3:45 am
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 7
Views: 812

Re: Analog Circuit Video Game Concept

I started tracking this project on Github. https://github.com/adct-the-experimenter/Analog-VG-Stabber So far I was able to have player position and weapon position set by joystick input and center weapon around player. I need to design a circuit that reacts to zero volt difference between a player's...
by 100goats
Fri Jul 24, 2020 5:02 pm
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 7
Views: 812

Re: Analog Circuit Video Game Concept

Thanks, man! = ) How can you use circuit logic? Like... are you going to build a board with a tiny microprocessor on it? I am not going to use a microprocessor since it is a digital circuit component and I want to only use analog circuit components for analog circuit logic for this project. I can us...
by 100goats
Thu Jul 23, 2020 3:50 pm
Forum: Game Development
Topic: Analog Circuit Video Game Concept
Replies: 7
Views: 812

Analog Circuit Video Game Concept

I am an electronics engineer by trade and I have been feeling some stress about how I spent too much free time developing my programming skills over my circuit skills. Then, the idea hit me. I can practice developing circuit systems by making a video game just from circuit logic. I am specifically g...
by 100goats
Thu Jul 23, 2020 3:27 pm
Forum: Game Development
Topic: Re thinking my game as an "app that creates game content."
Replies: 6
Views: 1229

Re: Re thinking my game as an "app that creates game content."

I will stop posting new threads about my game after this and just call this "my game thread" because I finally feel like I have an "end game" in sight. About 8 weeks ago I began to see it less of a game and more of an "app that generates game content." So, I started creating customization tools, ma...
by 100goats
Thu Jul 23, 2020 3:22 pm
Forum: Game Development
Topic: My New Game ... still untitled
Replies: 22
Views: 2908

Re: My New Game ... still untitled

However; I'm not really feeling this game, there isn't really a drive or motivation for me to finish it. So I'm going to put this one down and come up with something new. I know that feeling. I dropped several projects before I got to the one video game project I spent years of on-and-off work on. ...
by 100goats
Sun Jun 21, 2020 4:55 pm
Forum: Game Development
Topic: Door To Life Feedback
Replies: 15
Views: 1792

Re: Door To Life Feedback

I decided that before I add mini dungeon and final boss features, I will make a github fork of my project to have a version of the game that preserves the minimal gameplay of just exploring a maze. I made a fork called Door To Life Minimal that keeps this minimal gameplay. I want to keep this gamepl...
by 100goats
Thu Jun 18, 2020 10:01 pm
Forum: Game Development
Topic: Loading dungeons, preload all or load dynamically at runtime?
Replies: 2
Views: 463

Re: Loading dungeons, preload all or load dynamically at runtime?

Thanks!

I think I will just load the dungeon only when the player enters it since I want to make the game run well on older less powerful computers.